Adds music !

main
Ervan Lefevre 2 years ago
parent 65369ec029
commit 4236102803
  1. BIN
      assets/musics/ld54.mmpz
  2. BIN
      assets/musics/ld54.mmpz.bak
  3. BIN
      assets/musics/ld54.ogg
  4. 19
      assets/musics/ld54.ogg.import
  5. 4
      project.godot
  6. 14
      scripts/singletons/music.gd

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@ -0,0 +1,19 @@
[remap]
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://c1lcrgvptbydv"
path="res://.godot/imported/ld54.ogg-b0f4032277a3b995700a4effa3d1b094.oggvorbisstr"
[deps]
source_file="res://assets/musics/ld54.ogg"
dest_files=["res://.godot/imported/ld54.ogg-b0f4032277a3b995700a4effa3d1b094.oggvorbisstr"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

@ -15,6 +15,10 @@ run/main_scene="res://scenes/main_menu.tscn"
config/features=PackedStringArray("4.1", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
g_music="*res://scripts/singletons/music.gd"
[display]
window/size/viewport_width=1920

@ -0,0 +1,14 @@
extends AudioStreamPlayer
class_name GMusic
const MUSIC = preload("res://assets/musics/ld54.ogg")
func _ready():
stream = MUSIC
autoplay = true
volume_db = -10
func _process(_delta):
if not is_playing():
stop()
play()
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